Showing posts with label Concept. Show all posts
Showing posts with label Concept. Show all posts

Friday, 21 February 2014

MatP: Aerial and A treasure chest


Additional visuals I did for The Adventures of Marty and the Pirate,
a project by Mark Chavez: in the style of the main Island


Aerial View of the Deserted Island
Development Stage - Right: rendered by an artist in Mark Chavez's team.

Shot of chest of Treasure

Close up of Chest

 




Wednesday, 8 May 2013

FYP Thesis: The Watch Promo




My graduation show is in two days, everything is going so fast, many things undone. 
Yet, never feel so alive... definitely the Adrenaline *laugh* 

This comic is a difficult challenge and there are still 8 more pages to go, but I tried, I struggled, I learned and it made me fall in love with colors, concept, compositions, story boarding and comic more. I'm glad during the final critique when i showed the entire comic, the panel enjoyed it despite its unfinished form.

Now that i have tried doing a color comic, I will like to do a Black+White comic with good compositions and layouts in the future, after learning much from Hans Bacher and Hannes. And maybe back to color again. Just go wild *laugh*

Here is a little of the preproduction and the process that i posted here: 
http://find-e-world.blogspot.sg/2013/03/the-watch-comic-process.html
http://find-e-world.blogspot.sg/2013/03/the-watch-preproduction.html


The comic will be done at the end of May and will inform here how it will be displayed. Til the next update and Happy May :)

Tuesday, 19 March 2013

The Watch: Comic Process


The Watch is an on-going thesis project, a comic of a NEET called Xian, who finally steps out of his room to work as a Night Guard. But the Building he guards has something more installed for him. 

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These are some of the process/page layouts made for the comic.

I did around 4 drafts to reach to the draft approved by my mentor, Hannes before heading over to color roughs, since i be doing in color (which is something I have not had the courage to tackle until now.) Under Hans Bacher in his Illustration for Designer and through this project, I have come to appreciate and enjoy Color. 

Nowadays, I am taking notice of the colors that i am facing in my own life and hope to put them in my future works to come :)

Some of the version to confirmed drafts



The process of the comic

 The color script of the entire comic- A guide

Examples: Some of the Color Rough and Page layout



Style exploration

Inspired by various artists in colors and illustrations. Particularly Pascal Campion, Lou Romano and Tadahiro Uesugi's philosophies and techniques. 

Thought about black and white/inking, but decided that the mood is best felt with colors.





The Watch: Preproduction

The Watch is an on-going thesis project, a comic of a NEET called Xian, who finally steps out of his room to work as a Night Guard. But the Building he guards has something more installed for him. 

This is going to a super long post of some pre-production concepts and sketches done.

And now, introducing the characters involved:

Xian: The main character, the 25 year old NEET who has a cynic view of the world and life. He is a man who just gives up easily and unsure of what to do with his life, thus seeking comfort/satisfaction in the gaming world (especially MMORPG) in his room. It is until a drastic event overturn his entire world that leads him outside his room to become a Night guard.

 Character Turnaround


Xian's Development

Chen: The senior elderly night guard, who becomes Xian's supervisor. Xian does not like the old man the first time he meets him, somehow, the smiles on that elderly man just irritates him. Taking things at his stride, the smiling elderly oversees the security of the entire corporation building by himself for many years. Which to Xian, entirely suspicious.


Character Turnabout

 Chen's Development
Some of the Props used

The Others: The nightly inhabitants that 'haunts' the corporation building Xian is guarding for the first time. At day, they disappear. But at night, by some mysterious force, they materialize to a semi physical body inside the building. Consists of strong fears from the hearts of people, legends and myths (eg boogeymen, 'gods) and the spirits of the land the building is on.

Others: Some concepts




Interior Concept: 

some sketches of the locations seen in the comic



Next post: Of comic process

Knight Ret and the Catgon: Prologue Storyboard


Knight Ret and the Catgon: Cont'd

Storyboard of Prologue

This is a simple yet heroic tale of a Rat who is an outcast knight who seeks the evil creature Catgon, who held his kingdom's beloved Princess Elephia captive when there is no hope in sight. It is all for his beloved princess...

I did the script of the entire story, but as this is just roughly a 3 week assignment given by my lecturer, i did the concepts and storyboards of the prologue. An animatic was done for it with sounds but sadly, i lost the animatics OTL Still, it is a fun project while it last and learn what i can do and what i can improve in my skills in the future.

I really do enjoy storyboarding and comic, and there is so much i have to learn from compositions to action scenes to dramatic car scenes to love scenes to pacing. Let everyday be a learning day for the things i love and enjoy. 


 








Knight Ret and the Catgon: Concept 2


Knight Ret and the Catgon: Cont'd

Character Turns + Props + Location + Prologue

This is a simple yet heroic tale of a Rat who is an outcast knight who seeks the evil creature Catgon, who held his kingdom's beloved Princess Elephia captive when there is no hope in sight. It is all for his beloved princess...


Character Turnabouts









Props - some sketches on the props used in the beginning.



 Location

The Mouse Kingdom
The throne room 
 Catgon's Lair - where the battle shall take place

Prologue Tapestry: 

Which will be shown as the animated opening to the tale.